Motion Pictures Reviewed: Elysium

Following his hugely successful Apartheid-with-aliens film debut, District 9 director Neill Blomkamp sets his sights on more dystopic science-fiction social commentary with the gorgeous Elysium. Does this tale of futuristic class warfare prove a blockbusting game-changer or another video game-esque blockbuster?

Totally original marketing.

It’s good to be rich in 2154. As the privileged elite took to orbit in their giant, outer-space Mercedes Benz logo, totally inconspicuously dubbed Elysium (FORESHADOWING ALERT!), they took all their fancy cancer and deformity curing technology with them. Left behind were the 99%, now living in a collection of literal shanty-towns that all curiously look like the eponymous South African ghetto full of aliens in District 9. Needless to say, the destitute state of the world the wealthy have all but abandoned leaves the masses looking to the glittering station in the sky for salvation: a salvation the occupants of Elysium are keen on keeping to themselves. That is, until Matt Damon, replete with power armor and a handful of really cool guns, comes knocking.

Introducing the 2154 Model Mercedes-Benz Elysium series…

Within the first fifteen minutes of Elysium, it becomes wholly apparent that Neill Blomkamp has come to embrace Hollywood, as well as its age-old philosophy that successful followup features are built on bigger SFX budgets and rapidly depleting sets of neurons. One needless, goopy origin-story and a couple of eye-popping establishing shots of our respectively glittering and dirt-caked settings later, it’s easy to get the sense that Blomkamp is far more interested in treating his audience to a visual feast rather than a full-spectrum epic. After all, an epic in the truest sense usually entails a smidgen of depth behind its setup, and here all we get is a shiny new matte on a Pinto: sure, it looks like a brand-new, gorgeous, compact vehicle, but it’s really an outdated model practically begging to explode the moment you put the keys in.

Looking classy, Los Angeles: I’m guessing the movie industry tanked around 2050…

Given the wizardry at work in Elysium, however, the Pinto-metaphor is, admittedly, an ill-suited comparison on a technical level. From the dilapidated sprawl of the LA-wasteland to the sterilized office-park paradise of Elysium itself, the film does a fantastic job drawing its audience into the dystopic future setting. Robotic police units patrol seemingly endless barrios with inhuman coldness, while the city’s hapless denizens are forced to take dangerous factory-floor jobs, usually building the various hi-tech treasure-troves that are shipped off world to the wealthy in wait. Design work for everything from cars to spaceships to robocops to Blomkamp’s typically over-the-top weapons of mass destruction are (literally) beautifully realized and believable.

“RIPPIN’ SOMEONE’S HEAD OFF”- Matt Damon does his best Fred Durst impression (http://youtu.be/ZpUYjpKg9KY). The movie and the song are intellectually made for each-other.

If only the narrative held the same engrossing promise as the film’s look, Blomkamp might make it into the same pantheon of ad-guys-turned-auteurs as Ridley Scott; Scott enthusiasts will undoubtedly draw parallels between Elysium and Blade Runner, as both are visually stunning but flawed story-wise. However, where Blade Runner still managed to tackle relatively fresh concepts using tested, noir-ish tropes, Elysium falls back on tested-tropes without offering the necessary freshness in concept. At its core, Elysium is a messiah story with an Occupy-movement latency: urbane social commentary plastered over a predictable and all-too familiar fable about a hero who’d give everything to even the score. While it makes for a brisk, exciting two hours, it won’t tickle your psyche over any of its ideas.

Spider digs that exosuit, bro!

Convenience becomes Blomkamp’s all-encompassing plot-device, as each circumstance our savior, car-thief on work parole, Max (Damon), finds himself stuck in leads him closer and closer to his childhood dream-turned-nightmare trip to the big Dubai in the sky. On his way to work one morning, he is promptly harassed and beaten by a couple of aforementioned law-enforcing tin men he may or may not have helped build on the factory-line he works during the day. After visiting his equally robotic parole officer in the film’s smartest scene, he just so happens to go to the hospital where his childhood sweetheart (Alice Braga) ever-so-selflessly works as a nurse and cares for her leukemia-stricken daughter. Long story short, Max gets blasted with enormous amounts of radiation following a work accident, is given a week to live, and, appropriately, a week to get his ass to space to cure his rampant case of multiple organ failure. Helping him out along the way is a crippled weapons-dealer named Spider (Wagner Moura), a handful of culturally diverse cannon-fodder characters, and a surgically grafted “exosuit” that gives Max the power to rip the heads off robots and deflect blows from a futuristic samurai sword.

Samurai swords are so future.

While Damon plays Max with an understated grace the character barely deserves, his foes bide far less promisingly in the acting and storyline department. William Fichtner’s steely industrialist is about as thinly drawn an antagonist as one can probably fathom, while Jodie Fosters’ inexplicably blood-thirsty Elysium Defense Secretary sports an accent as corny as her motivations are mind-numbingly simplistic. Doing a far better job being bad, Blomkamp’s perpetual partner in celluloid, Sharlto Copely, chews scenery left and right as mercenary Kruger. Holding no love for his two-dimensional employers above, this rampage-prone psychopath is a far cry from Copely’s meek government stooge, Wikus, in District 9. Letting Copely go off-hinge was a smart move on Blomkamp’s part, as Kruger quickly proves the most memorable villain of the film.

Yeah, so this happens… Sharlto throws a BBQ.

Despite it’s exhilarating chase-scenes, bullet-ballets, and inspired environments, Elysium‘s storytelling disappointingly takes a backseat to its displays of artistic carnage. Had Blomkamp and his writing team taken more time to flesh-out the denizens of this twisted, promisingly dark future, the film would have evoked its desired conversations about contemporary wealth-gaps rather than inevitable whining about its blunt narrative-shortcomings. A treat to watch, but a bust to analyze, Elysium plays it safe with its formula, yet triumphs with its aesthetic. While I can hardly wait to see what Blomkamp offers up next, I’m less stoked to eventually “engage” with it.

3.5/5